Wednesday, May 16, 2012


Over on Mike D.'s blog  Sword +1  he wrote up an interesting Post Apocalypse S&W variant, called The Resistance, that I like a lot. I decided to tinker with it for my own campaign use and in the process I created another class that I think it could stand to have. So I present to you the Scavenger class.

SCAVENGER
You are the finder, the looter, the supplier. You are the one people come to too find the things they need, especially pre-war items. You have found ways to move about the wasteland without being noticed. You fight only when you have to and only from surprise. You work well with Techno-Rats and will often team up with them.


Scavenger Advancement Table
Level
XP
HD
Melee To-Hit Bonus
ST
1
0
1
+0
14
2
1200
2
+0
13
3
2400
3
+1
12
4
4800
4
+1
11
5
9600
5
+2
10
6
19200
6
+2
9
7
38400
7
+3
8
8
76800
8
+3
7
9
153600
9
+4
6
10
304200
10
+4
5



Scavenger Class Abilities
Weapon/Armor Abilities: Scavengers are competent fighters; they know their weapons and how to use them. They will only use armor that is light and firearms. They value movement and stealth over protection so when carrying less than 50% of their ENC value they gain a +3 to movement and a +1 to the Stealth Ability.
Bushwhack: If the scavenger’s opponent is unaware of their presence the Scavenger is able to strike with a +4 bonus and inflict x2 the damage rolled.
Stealth: This is the ability to move quietly and unseen. While moving in this manner the Scavenger can move at only half of their normal movement rate and they can only be surprised on a roll of 1.
Survival: This skill reflects the ability to find food, water, shelter, etc. in the wastelands.
Scrounge: This is the ability to identify and/or know the general area where a specific item(s) maybe located and the ability to effectively search for the item in question.
Security: This is the ability of the Scavenger to bypass security measures such as alarms (electronic and manual), locks, etc.




Scavenger Ability Advancement Table
Level
Stealth
Survival
Scrounge
Security
1
16
15
16
18
2
15
14
15
17
3
14
13
14
16
4
13
12
13
15
5
12
11
12
14
6
11
10
11
13
7
10
9
10
12
8
9
8
9
11
9
8
7
8
10
10
7
6
7
9



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